The Indrissey (CCW)

One half of the Personal Union of Wacuin & the Indrissey, a proud but impoverished agrarian Kingdom struggling to transform its feudal structure while keeping its ancient traditions. The Indrissey, a major cultural zone of Celtheste, was heavily settled by the Adenite Midlanders but often ruled by Ingarians and acquired piecemeal by Wacuni kings over the course of a hundred years. It is a peaceful realm with pleasant folk and unpleasant winters.

Centory
Cordon’s City, City of the Future

An old site, recently resettled and rapidly expanding in population. Centory boasts to be the most modern city in Celtheste, unfettered by tradition and free of corruption, with new skyscraping structures, a shiny monorail, and cleverly applied fairy technology as monuments to their freedom and openness. It’s a year-round expo here so the streets and windows are scrubbed daily, the trolleys ring their bells cheerfully, the stores draw their blinds up at the mention of sunlight. The people, too, are clean, honest, and a bit toothless, if you ask a Castrian, with a naïve optimism that falls short of sophisticated daring. Indeed Centory seems eager to upstage the Old Capital, and it might, if it can only manage to be as interesting and romantic as it is flat and soggy.

West Centauria
 The Midlands 

While many associate this region with the city of Centory, West Centauria is at best a reluctant follower of its capital and at worst, a passive-aggressive enemy. Its people are mild and pleasant, weary of change or confrontation, but disdainful of the recent large influx of foreigners. Nothing really happens here. But that’s the appeal. It’s peaceful, and they’d like to keep it that way.

Old North Aconita
 Aden Country, the Proud North

The historical center of the Adenite faith in Celtheste. Religious fervor has since faded but the values of simplicity, tolerance, and justice have prevailed—in the face of a powerful and corrupt class of feudal lords. The divide between the people and their rulers grows every more tense, as ever larger, grotesque castles stand isolated on plains and riverbanks, while towns and villages are miles away, huddled besides woods and hills, as if trying to disappear. Only in the quaint old city of New Indris does the Lord Mayor stand (and live) with his folk, but with his recent imprisonment and impending execution (all on suspicious charges), the ordinarily peaceful people of Old North Aconita may find reason to rebel.